描述
By: Stefan Werning | Series: Playful Thinking
An argument that production tools shape the aesthetics and political economy of games as an expressive medium.
In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.
An argument that production tools shape the aesthetics and political economy of games as an expressive medium.
In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.
You may also like
熱賣暢銷榜
Harry Potter #4 and the Goblet of Fire (Interactive Illustrated Edition)
銷售價格HK$299.00
原價HK$630.00
有存貨
The Curious Cases of Hopps & Wilde # 1: The Bling Sting (Disney Zootopia)
銷售價格HK$44.50
原價HK$70.00
有存貨
Dragon Masters #29 (正版) Magic of the Wizard Dragon (Branches) (Tracey West)
銷售價格HK$48.00
原價HK$69.00
有存貨