Description
By: Cixin Liu
An astounding 10-volume, 1,924-page graphic novel adaptation of Cixin Liu's international bestseller THE THREE-BODY PROBLEM.
An investigation into a spate of apparent suicides amongst the world's top scientists leads to a mysterious online game set in a virtual world ruled by the intractable and unpredictable interaction of its three suns. This is the Three-Body Problem and it is the key to everything: the key to the scientists' deaths, the key to a conspiracy that spans light-years and the key to the extinction-level threat humanity now faces.
The Three-Body Problem was first published in China in 2008. It was translated in English in 2014 and won the Hugo Award for Best Novel in 2015. It has since been translated into 32 languages and has sold millions of copies all over the world.
"The Three-Body Problem was originally published as a novel, but while I was writing it, I began to suspect that words weren't necessarily the best way of telling a science fiction story. When we use words to describe the world, we rely on shared memories of reality to conjure a picture in the reader's mind. But in the realms of science fiction, where there are many things that have never appeared in the real world, words alone are not always enough to accurately, or vividly, transmit the author's imagination.
A decade after its original publication, "Three-Body" gains new life in these pages. I am now convinced that the graphic novel provides the broadest possible canvas for science fiction. Regardless of whether you have read the original or not, this version of "The Three-Body Problem" will be a brand new reading experience for you." - CIXIN LIU, 2024